Autodesk 3ds Max 2011 is a complete, integrated solution for 3D modeling, animation and rendering solutions for professionals in the field of game development, visual effects and design. The Autodesk Subscription Advantage Pack for Autodesk 3ds Max Design 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows. Features include lightweight, resolution-independent procedural textures; GPU-accelerated rigid-body dynamics; and one of the world’s first physically accurate “point-and-shoot” renderers.
Powerful 3D modeling:
Advanced tools for modeling and texturing helps you work faster and more efficiently.
Development of equipment and animation of characters – Integrated set of tools for character animation (CAT) is an advanced system of rigging and animation.
Several built-in rendering module:
Artists can create realistic or stylized work with closely integrated into the 3ds Max scan line, and mental ray ® rendering modules, including an unlimited network rendering mental ray for rendering acceleration.
Enhanced support for manufacturing processes – With support for C + + and. NET application developers can integrate 3ds Max into current manufacturing processes.
Import / export of FBX for Unreal:
Creation and animation of models in Autodesk 3ds Max, export files in Autodesk ® FBX ® import and Unreal ® Editor.
Rapid iteration of projects:
Thanks to the excellent interaction between 3ds Max Design with the products of families of AutoCAD ®, Revit ® and Autodesk ® Inventor ® workflow users are not violated when the reverse changes. The product also supports over 30 formats, 2D and 3D data.
The exact calculation of natural lighting:
3ds Max Design – one of the instruments adopted by the CNRC to analyze and calculate the effects of reflected light and natural light.
In addition, direct lighting can be studied in the viewport in real time.
High-quality rendering – Proven technology allows designers and visualization specialists to create cinema-quality images using:
A set of advanced tools for polygon modeling
Built-in animation, character creation and effects
Unlimited network rendering with mental ray.
Description of Subscription Advantage Pack (iRay)
The new package includes advanced development tools industry leaders. As part of additional modules for 3ds Max 2011 offers users a lightweight, independent of screen resolution procedural textures Substance Procedural Textures, dynamics of rigid skeleton with hardware-accelerated PhysX Rigid-Body Dynamics, as well as one of the leading systems, rendering iray renderer, which has high accuracy and physical compactness. This allows us to fully utilize the latest hardware platforms and achieve competitive advantage.
Its library of procedural textures Substance Procedural Textures, which contains about 75 new features, you can achieve almost infinite variety of the external representation of objects. These textures are dynamic and do not depend on screen resolution and take up little space in memory and on disk. That is why they are ideal for export to game engines – for example, by linking technology Allegorithmic Substance Air. At the present time can be integrated with game engines like Unreal Engine 3, Emergent’s Gamebryo and Unity. With the help of new tools, you can also “bake” the textures in bitmap images for use in rendering. As examples of dynamically editable and animatable parameters include surface discoloration, and changes in the thickness of mortar in the brick wall, changes in pupil size, eye color and increases the blood vessels in the texture of the eye, as well as dust, bumps, curbs and border markings in the pavement.
System= Pentium D CPU 3.0 GHz
RAM= 2 GB
Size= 4.0 GB
Video Memory= 256 MB
OS= Windows XP Vista 7 and Windows 8